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Post by nicktriggajoyner on Aug 4, 2008 1:28:45 GMT -5
i am going to be honest if i killed Matt or Justin with a AR to win the game and take the money from the player who is clearly more skilled then anyone at the tournament it will just prove that adding a assault rifles means the lesser skilled player have a chance and why shouldn't the more skilled players win. So i might get money but the fact that more skilled player might lose because of the new implement proves the FFA wont be based on skill since i feel it takes very little skill. Once again yes i am a MLG Fan but this is my opinion. I agree here, as i think this is a terrible idea. I think CGL has a GREAT FFA the way it is. I personally love it, aside from Frigid of course. Why fix something that is not broken? I mean seriously, yes we could try it to see how it goes, but i for one and i know other players as well would have a less fun experience playing FFA. I personally feel like I can win the FFA, heck i was up 3 kills with a minute left till someone named XEONNN:gun: stole all my kills. (choke) The reason i say that is because i would feel a lot less of a player winning with AR backups. So would everyone else, I respect CGL because of the way you guys run it, Adam, and y'all are very nice people. But with AR I would just feel so bad about the FFA, PLEASE.... NO AR!!!!!!
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Post by CGL Adam on Aug 4, 2008 9:32:39 GMT -5
Alright, after giving this a lot of thought late, late last night I've decided to take the AR off. I think originally I wanted to make the competition more exciting and I may have gotten sidetracked when you guys immediately bashed the idea because, well let's be honest, i was expecting it. i really believed it was worth trying, but what happens if it fails and it doesn't work? at the cost of your guys' hard earned money. it's not fair. i think i got wrapped up in proving a point that i missed all of yours. so, consider your opinions heard and though mark doesn't get on here as much as i do, he sees things both ways and would prefer to keep things as competitive as possible. by 11AM the fileshare will have the original FFA and the revamped Hype map.
the dude abides
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Post by nicktriggajoyner on Aug 4, 2008 11:23:18 GMT -5
Alright, after giving this a lot of thought late, late last night I've decided to take the AR off. I think originally I wanted to make the competition more exciting and I may have gotten sidetracked when you guys immediately bashed the idea because, well let's be honest, i was expecting it. i really believed it was worth trying, but what happens if it fails and it doesn't work? at the cost of your guys' hard earned money. it's not fair. i think i got wrapped up in proving a point that i missed all of yours. so, consider your opinions heard and though mark doesn't get on here as much as i do, he sees things both ways and would prefer to keep things as competitive as possible. by 11AM the fileshare will have the original FFA and the revamped Hype map. the dude abides Your the Man!
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BMAN
Member
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Post by BMAN on Aug 4, 2008 22:47:39 GMT -5
ur the man!!!
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Post by playit2thelimit on Aug 4, 2008 23:33:55 GMT -5
Even though I would do better with ARs :gun: ...
Im going to say you made the right decision taking them off.
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Post by Guitar Strat on Aug 5, 2008 0:44:08 GMT -5
WOOPWOOP. Good choice. Btw sloops new map MLG tension even though its supposed to be 4v4s works great for ffas. Good map to test out.
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Provolown
Urban Achiever
Provolown
Posts: 133
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Post by Provolown on Aug 5, 2008 1:13:02 GMT -5
I still like hype > other maps.
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Post by Guitar Strat on Aug 5, 2008 10:03:42 GMT -5
Why dosent anyone here give a chance to test out any other maps. Were done with the hype argument. We all have our opinions, several of us dont luike it, some of us do.
CGL should always be test playing maps because new maps can mean better gameplay.
You havent even played sloops map so how can you say hype is better. All i am saying is run some games on it with out any bias towards any map. Dont worry about any map looking preaty or worry about the fact that you love hype because it looks good, just give other maps a chance.
Thats the whole reason we mad the map test center was to give people a chance to make maps and test it out, and so far its not happening. It seems like only me sloop, nimble juke and marshmellowz will even look at the map. But no one will listen to us about test playing it.
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Post by CGL Adam on Aug 5, 2008 11:33:33 GMT -5
mark and i have both played on it, and i know i've played on it with you guys. you're right this is what this area is for, but there's not a lot of members who regularly frequent this area. it's not that nobody is listening, it's that there's not enough people to listen. and really, the only person you need to convince donny, is me. a rational, objective and well written opinion goes much farther than a rant about why you think some of us like hype. next time i'm on with other members, send us an invite and we'll run on it. i personally don't think strikedown is a good FFA map, the spawn system can be fixed and it needs to be. spawns on ledges with carbines? spawn next to sniper? easily fixed-- but playability, i prefer the way hype plays as an FFA. i've discussed with you personally, why it's better and on here. it's fast, aggressive and does not lend itself to a lot of wtf?!?!-from-above kills. mid-to lower area kills are more frequent. if someone is hitting you from top of A or B, you're going to have an equal chance to take cover and to get help. let's make sure that we're making arguments for maps, not making arguments to simply make arguments. just because someone makes a map doesn't mean we have to come up with reasons for NOT using it. we need reasons to use it. if you like a map say why you do, objectively.
ob·jec·tive (uhb-jktv) adj.
Uninfluenced by emotions or personal prejudices
if nobody's playing on the map, coordinate a time or simply bombard people with invite if it means that much to you when enough are on. i rarely refuse invites and messages from CGL guys. my clan members would beg to differ that i give them the same time anymore.
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Post by Alex B on Aug 5, 2008 11:49:21 GMT -5
Even though I would do better with ARs :gun: ... Im going to say you made the right decision taking them off. Christ NEVER gets outAR'd And no, that wasn't a typo.
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Post by Guitar Strat on Aug 5, 2008 12:19:32 GMT -5
Sniper wasent for cgl. Anyways its not strikedown im talking about, it is his new map.
I wasnt talking to you adam in the last post i was talking to provolown. The post was to him.
Im done in this thread.
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Post by nicktriggajoyner on Aug 5, 2008 17:17:59 GMT -5
How about my HalfPit Map, i have made many adjustments to it... and i feel it would be GREAT for 6 man FFA... i made a thread but no one checked it out, i want to test out an FFA on it tonight. Add me !
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Post by Guitar Strat on Aug 5, 2008 18:02:33 GMT -5
Me and adam will be on tonight testing maps.
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Provolown
Urban Achiever
Provolown
Posts: 133
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Post by Provolown on Aug 5, 2008 23:58:45 GMT -5
Why dosent anyone here give a chance to test out any other maps. Were done with the hype argument. We all have our opinions, several of us dont luike it, some of us do. CGL should always be test playing maps because new maps can mean better gameplay. You havent even played sloops map so how can you say hype is better. All i am saying is run some games on it with out any bias towards any map. Dont worry about any map looking preaty or worry about the fact that you love hype because it looks good, just give other maps a chance. Thats the whole reason we mad the map test center was to give people a chance to make maps and test it out, and so far its not happening. It seems like only me sloop, nimble juke and marshmellowz will even look at the map. But no one will listen to us about test playing it. Dude, Ive played strikedown, wth are you talking about, his new map is for teams am I right? Yes, some of us like hype others don't, that will happen for every map, at some point we all have to shut up and just gtf over it, which is why i accepted AR's and stopped my threads about my opinions on maps. Yes we should be testing maps out, but there is only 2 maps that have 2 maps that have been suggested, strikedown and blowout, you have yet to make a thread about any other maps. you make it sound like we have turned down a gazillion of your maps, but we have only turned down 2, that you haven't even suggested, and I don't think any foundry map looks "pretty" they all look like shit to me. Yes we made this section for map testing, again, only 2 maps have been suggested, both of them have been played, stop saying they haven't, not enough people like it for it to be made into an official map.
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Post by Guitar Strat on Aug 6, 2008 8:27:01 GMT -5
His new map is treason. It plays different and looks different. Even works for ffa.
Hype is a 4v4 map. XL hype just change the spawns for ffa. Europe's mlg equivalent uses it for 4v4 just like we use onslaught.
Thats just my main concern with hype here.
And like i said in the other thread i belive test play should consist of testing the map, giving feedback and discussing pros and cons, editing in forge, then repeat. This way every map gets a chance and isent ruled a no without proper testing. This is what mlg did. They spent a few weeks on cold storage, making new versions, testing etc. Onslaught is on its 9th version and hype is on its 4th. This shows that no map can get it perfect the first time through.
I also accept that were using hype as you can see in my post were i say we are not arguing over hype anymore, we all have our opinions on it some of us like it and some of us dont.
Just like mlg they have maps that people like or dont like on the curcit (ie amplified =P). They are always testing new maps and settings because the chance of better gameplay is always there.
Now i might have been a bit hasty in my last responce but sometimes being mad at other things besides halo just puts me in a bad mood. But i still preaty much agree with what i was trying to get across.
And i havent said we have turned down a lot of maps, but what we havent done is give anymaps proper feedback is all. We can never expect a perfect map first time through.
And this post isent me trying to get hype changed. Keep hype. This is just to get this section back on track and if the community agrees on something in the future then we will worry about hype.
Its not just about threads provolown, we have all been online testing the orginal version of strikedown but all people really say is "its ok" or "i like it" or "nothing special" - all of which were said by cgl people, which is fine. But no feedback or suggestions were also given.
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